![]() ![]() A material blend example has been added. Fixed SDK examples that were broken by some API changes.It is now possible to flip the shading sample by hand with the CtxSample::flip() method. The CtxFragment::set_shading() method has been replaced by CtxFragment::configure_normal() and is taking new parameters.The ComputeAovsCallback used to compute the values of AOVs defined by a material is now taking the MaterialOutput structure that is used by the shade of the material.Render progress logs using a Alfred compatible formatting is now outputted properly.In Shading Layer, shading group rules with relative filter and no wildcard are now properly applied.It allows to blend the result of 2 other materials. Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits. It is now possible to evaluate properties on fur. Sponsor Speaker: Google Speaker (Google, Inc.) Location: Room 2020, West Hall.Fixed a clipping bug in the 3D view that occurred with some video cards.Fixed a bug in the computation of wireframes that could sometimes lead to NaNs.Alembic camera fit mode is now read from the Alembic Archive.Curves normal maps are now imported in alembic scenes. ![]() Fixed a bug that cause the environment light to not trigger a re-render when its global transform was modified.Greatly improved performance when adding a large amount of objects/references in an attribute, for example an item list in groups. ![]()
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